This book follows an informal, demystifying approach to the world
of game development with the Unity game engine. With no prior
knowledge of game development or 3D required, you will learn from
scratch, taking each concept at a time working up to a full 3D
Unity development environment with easy to follow stepwise tasks.
The printed version of the book is in black and white, but a full
color version of the images is available for download here. The
eBook version, available from Packt, is in full color. If you're a
designer or animator who wishes to take their first steps into game
development, or if you've simply spent many hours sitting in front
of video games, with ideas bubbling away in the back of your mind,
Unity and this book should be your starting point. No prior
knowledge of game production is required, inviting you to simply
bring with you a passion for making great games.