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Showing: 1-10 results of 710

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition... more...

Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph... more...

Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982--1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of... more...

Writing computer games is hard. Games today are complex projects that involve large teams of specialized artists and programmers. These teams are perpetually pushing technology beyond its boundaries and stretching their skills to the max. To alleviate these problems, Game Programming Golden Rules presents a series of nine "Golden Rules" that help define a methodology for creating a modern game. Each rule is written as a simple principle and covered... more...

THE ULTIMATE PLAYER'S GUIDE TO Minecraft   Minecraft: These worlds are YOURS!   Minecraft is WAY more than a game: it's an alternate universe of creation, exhilaration, survival, adventure, passion! Don't enter that universe alone. Take an experienced guide who'll help you constantly... from living through your first night, to hosting your own Minecraft server! Stephen O'Brien has been obsessing over Minecraft since its earliest betas. He's... more...



The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that provides rules and boundaries for player interactions, rather than prescribed paths. Emergence in... more...

Learn the fundamentals of electronics and circuitry while working on 21 fun projects Here are twenty-one science projects that teach you the fundamentals of electronics and circuitry, how to read schematics, solder, use tools, and construct circuits - while you have fun putting making your own electronic games.

The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game... more...

Master NGUI components swiftly, and employ them to create a thrilling, action-packed 2D sci-fi game Overview Acquire complete knowledge of every component of NGUI Design and customize a fully functional main menu aided by step by step instructions Create an exciting 2D sci-fi game In Detail NGUI is an effective plugin for Unity that gives you the power to create beautiful and complex user interfaces while reducing... more...