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Showing: 1-10 results of 3270

It is well known that Einstein founded twentieth-century physics with his work on relativity and quanta, but what do we really know about these ground breaking ideas? How were they discovered? What should we retain today from the conceptual upheavals he initiated? Through a selection of concrete scenes taken from Einstein's life, the author offers a view into the formation of his theories, as well as reminders of the day-to-day applications of his... more...

Martin Gardner continues to delight readers in Origami, Eleusis, and the Soma Cube, the second volume in the new Cambridge series, The New Martin Gardner Mathematical Library, based off his enormously popular Scientific American columns. Gardner introduces young and old readers alike to the Generalized Ham Sandwich Theorem, origami, digital roots, magic squares, the mathematics of cooling coffee, the induction game of Eleusis, Dudeney puzzles, the maze... more...

Fantasy Football for Smart People: What the Experts Don't Want You to Know contains solutions to 25 of fantasy football's most pressing questions. What's the best draft spot? Do running backs really break down after a lot of carries? How should you project rookies? What's the best waiver wire strategy? What the Experts Don't Want You to Know will answer these important questions--and give you a wealth of fantasy football knowledge along the way--to... more...

Tournament poker is a tough game to play but the rewards for success can be huge. Even regular online tournaments offer substantial prizes running to hundreds of thousands of dollars. Jonathan Little, a highly successful poker professional who has won over $4 million in tournament play in just four years, explains exactly how to succeed in this highly... more...

Winner, Euler Book Prize, awarded by the Mathematical Association of America. With over 200 full color photographs, this non-traditional, tactile introduction to non-Euclidean geometries also covers early development of geometry and connections between geometry, art, nature, and sciences. For the crafter or would-be crafter, there are detailed instructions for how to crochet various geometric models and how to use them in explorations.... more...


How good are you at bringing in the full point when you hold a clear advantage or are just plain winning? An honest response to this question is likely to evoke some painful memories. Perhaps the single greatest frustration for clublevel chess players is that time and again they see wins turn into draws or even losses. The reasons for messing up a won position are by no means just technical. And the rest is a matter of technique?... more...

Space Invaders and Asteroids are back!Loved that Atari(r) when you were a kid? So did Ben Heckendorn - so much, in fact, that he successfully resurrected it as a slim, go-anywhere portable. When Playstation(r) and Nintendo(r) aficionados got jealous, he created miniaturized, fully functioning, battery-powered versions of those too. Now it's your turn. Every secret is here - complete instructions, materials lists, tool tips, even advice on finding... more...

Keith Devlin and Jonathan Borwein, two well-known mathematicians with expertise in different mathematical specialties but with a common interest in experimentation in mathematics, have joined forces to create this introduction to experimental mathematics. They cover a variety of topics and examples to give the reader a good sense of the current state of play in the rapidly growing new field of experimental mathematics. The writing is clear and the... more...

Go beyond the single player campaign. Apply real-world military maneuvers to Halo 2 and sharpen your battle performance! Explore strategies and tactics for single or multiplayer play, get practical advice from expert players, master advanced combat and team strategy, and learn how to apply real-world military tactics to your game and multiplayer map layouts.

Seven-card stud is an extremely complex game. Deciding on exactly the right strategy in any particular situation can be very difficult. Perhaps this is why very few authors have attempted to analyze this game even though it is widely played. In 1989, the first edition of this text appeared. Many ideas, which were only known to a small, select group of players, were now made available to anyone who was striving to become an expert, and a major gap in... more...