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Creating enticing game art can mean the difference between getting a game published or rejected. This book is ideal for many, including beginning art students who wish to learn the fundamental techniques used in creating concept art for game design and artists looking for a new challenge. Readers will learn how to create game art and design clear, concise storyboards as well as how their art is used in a game design document. This book will appeal to... more...

Learn how to animate emotion in your characters and add drama to your animation! Character Emotion in 2D and 3D Animation deals specifically with body language, facial expressions, emotional reactions, and other methods of giving characters emotion. It also deals with adding emotion and drama to a scene or setting. A majority of animation books cover emotion as a side element. Character emotion is a major element that plays a vital role in the... more...

Unlock your inner 3D artist as you create amazing 3D art using the powerful program DAZ Studio. "Figures, Characters, and Avatars: The Official Guide to Using DAZ Studio to Create Beautiful Art" will help you bring your artistic vision to life and enable even those who haven't mastered technical art skills to create beautiful, realistic art. Unlike other art software, DAZ Studio gives you the ability to compose striking scenes using a vast library of... more...

Although 3ds Max is highly popular, there is currently a lack of thorough, instructional material specific to game art development. Beginning Game Art in 3ds Max 8 will teach by example, showing how to create art that could be used in a real game and explaining why it needs to be created in a specific way. It will include many step-by-step exercises enabling readers to practice what they are learning along the way. After learning the fundamentals of... more...

WouldnÂ't you love to create really great art for your games? The kind of art that keeps players coming back for more? Now you can! Game Art for Teens is full of step-by-step, hands-on projects that allow you to begin creating art right away. Each project includes easy-to-follow examples that help you master each concept, making it easy to put what youÂ've learned to use in your own games. YouÂ'll cover all of the basics-from 2D art creation and... more...


Today's digital artists know how important it is to learn all aspects of digital art if they hope to succeed in today's marketplace. "Mastering Digital 2D and 3D Art" is the first book of its kind, helping intermediate to advanced readers master the fine points of both 2D and 3D art creation--two areas that are quickly merging. An advanced book on digital art creation, this book focuses specifially on creating great art on a computer and includes... more...

Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the techniques of developing and animating amazing characters for your games. It covers not only... more...

Figure Drawing with Virtual Models covers basic figure drawing using virtual models created with the new software package from E-frontier. Learn how to create/customize an electronic model to draw from, in a variety of poses. Cover the elements of figure drawing, from proportions and skeletal structure to facial features, lighting, and motion. If you don't have ready access to human models, now you can use virtual models! Figure Drawing with Virtual... more...

"Game Design for Teens" covers the basics for developing a game idea and successfully converting that idea into a complete game. A natural addition to the "for Teens" line of books, it is a true beginner's guide to the game design process and deals specifically with creating a game design document. It will help the reader create a quality game design document appropriate for submission to a publisher, developer, or college professor. It explores the... more...