A Programmer's Introduction to Mathematics uses your familiarity
with ideas from programming and software to teach mathematics.
You'll learn about the central objects and theorems of mathematics,
including graphs, calculus, linear algebra, eigenvalues,
optimization, and more. You'll also be immersed in the often
unspoken cultural attitudes of mathematics, learning both how to
read and write proofs while understanding why mathematics is the
way it is.... more...