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The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by... more...

DirectX 9, a brand-new version of Microsoft's multimedia libraries, features the latest 3D graphics technology in the form of Direct3D 9. Direct3D Programming will cover everything a C++ programmer needs to know in order to use Direct3D 9 to create interactive 3D worlds. The book begins with an overview of basic Windows and 3D programming techniques and works its way through the library, starting with getting Direct3D up-and-running... more...

This book will show the reader the basics of Visual Basic through friendly, task oriented examples and a hands on approach. This book and series is specifically designed for the new Visual Basic user and the tasks that they will want to accomplish. The text is written in a straight-forward conversational tone with detailed instructions outlining important tasks you need to get the most from Visual Basic. Topics include: Events, variables, arrays,... more...


You’ve heard the saying, “If you want something done right, do it yourself.” Actually, most Internet browsers are done right. Chances are, you’re comfortable with yours. Yet, you may want to build your own. You don’t have to start from scratch—you can start with the Browser Construction Kit on the CD-ROM that comes with Internet Explorer Construction Kit for Dummies. Best of all, there’s no programming required.Whether you personalize... more...